Spring 1999 Retreat Issue
About The Diplomatic Pouch
The standard fare, here. A couple of Pouch-related news items, and then it's
on to the rest of the issue.
How To Win Tournament Diplomacy (Revisited)
After returning from Namur dethroned,
Chris looks back at the tips he offered after winning the
1998 World Championship and decides if he was on-target
or just rambling incoherently.
The Rannestad Convention
What is the Rannestad Convention? What's it all about? What's it used for?
Is it something in which you would be interested? Why are you asking
me? Why don't we let Tim answer those questions for us?
The Unrelenting Eye
David begins a three-part article series to cover the basics of game theory as
they relate to Diplomacy. In this article, he describes the prisoner's
dilemma: "to stab or not to stab, that is the question."
Results of the Risk-Taking Experiment
Whether you took part in Simon's "risk-taking" survey or not, I bet you'll
be surprised by the results. For one thing, he wasn't studying what he told
you he was!
Jack often found himself in a situation where an eight-player game was needed,
so he created the Devolution variant. In this variant, the clamors for
independence that are presently being made by various parts of the British
Isles have been granted,
so that, like all good Diplomacy powers, they can go to war against each other.
Hand and Szykman:
All About Hasbro Interactive's Diplomacy
What we've all been waiting for is coming soon, and The Pouch has the scoop.
Interviews with Hasbro and with the development team, and yes, screenshots too!
Caissa Annotates a No-Press Game
Paul's famed Caissa dissects a no-press game like only (s)he could. In
this first article in a series, Paul takes us through the opening years
of a no-press game, Caissa-style.
The Mysterious and Secretive Victorian Diplomacy Championships
For all of us who couldn't be there, and even for those who could, Rob (in his
inimitable style) offers
a sampling of the 1999 Victorian Diplomacy Tournament, complete with some
tips on tournament play.
The Editor and the Readership:
Hey, guess what! The Pouch got some mail and we're going to let you read it.
What a pleasant surprise, huh? What's that? Not a surprise? Oh well, at
least it's pleasant.
Have you pulled Germany and now you're wondering what to do next? Here's a
suggestion that you try the centrifugal approach.
The Grand Alliance
Stop the leader. Restore a balance of power. Admirable concepts, but often
it's a case of "easier said than done." Roger offers some assistance.
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